May 2009

#audio
#javascript

SoundManager 2 makes it easier to play sounds using Javascript


By wrapping and extending Flash 8's sound API, SoundManager 2 brings solid audio functionality to Javascript.

Basic API Features (Flash 8 )

  • Load, stop, play, pause, mute, seek, pan and volume control of sounds from Javascript
  • Events: onload, whileloading, whileplaying, onfinish and more
  • ID3V1 and ID3V2 tag support for MP3s (title, artist, genre etc.)

Shiny Flash 9 Features

  • Full-screen MPEG-4 video (HE-AAC/H.264) and audio support
  • "MultiShot" play (layered/chorusing effects)
  • Waveform/frequency spectrum data
  • Peak (L/R channel volume) data
  • Audio buffering state/event handling

Cite this blog post:


Michele Pasin. SoundManager 2 makes it easier to play sounds using Javascript. Blog post on www.michelepasin.org. Published on May 7, 2009.

Comments via Github:


See also:

2022


paper  Generating large-scale network analyses of scientific landscapes in seconds using Dimensions on Google BigQuery

International Conference on Science, Technology and Innovation Indicators (STI 2022), Granada, Sep 2022.


2019


paper  Interlinking SciGraph and DBpedia datasets using Link Discovery and Named Entity Recognition Techniques

Second biennial conference on Language, Data and Knowledge (LDK 2019), Leipzig, Germany, May 2019.


2017


paper  Using Linked Open Data to Bootstrap a Knowledge Base of Classical Texts

WHiSe 2017 - 2nd Workshop on Humanities in the Semantic web (colocated with ISWC17), Vienna, Austria, Oct 2017.